Main Stats
- Health: Indication of a unit's healthiness. When Health reaches 0 in a battle, the unit is eliminated
- Attack Power: The damage output from each auto attack
- Attack Speed: The auto attack frequency (attacks per minute)
- Defense: Mitigates all damages but True Damage
- Formula: Damage Reduction = Defense / (Defense + 1000)
- Example: When defender's Defense is 1500 and attacker's damage output is 100, the actual damage dealt to defender is 100 * (1 - 1500 / (1500 + 1000) = 40
- Leadership: The attribute only affects Leadership Ability
- Crit Chance: The chance a damage becomes a critical damage
- Crit Damage: Damage multiplier when it is critical
- Energy Rate: Energy points generated per minute in battle
Additional Stats
- Life Steal: Health regain on each auto attack (damage dealt * Life Steal)
- Example: When Life Steal is 10%, dealing 1000 damage from auto attack returns the attacker 100 health
- Penetration: Mitigates target's Defense (by subtraction) in damage calculation
Comments
4 comments
스펠을 타워로 어떻게 바꿔요?
HOla
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